↩ Home Aydar Shakirov, Product Designer

Case study

Spend: Launching a crypto-backed card from scratch

Spend is a debit card for spending crypto like regular money. We went from concept to launch in the EU in about a year: through prototyping, development and compliance to partner card issuing.

Timeline

2023 — 2025

My role

Product design from concept to launch and beyond

Mercuryo Team

Omar Ben Hachme, Head of Growth
Vasil Victorov, Spend Product Manager
Nadezhda Kashina, Technical Product Owner
Tina Kivkivadze, Brand Art Director

Spend wallet interface with the card preview

OPPORTUNITY

There is demand for spending crypto

According to our surveys, 27% of users receive income in crypto and 24% want to use it to pay for goods and services.

Users want to spend crypto, but avoid off-ramping to regular cards as banks often block crypto-related transfers.

Data from quantitative research Q4 2023, Mercuryo users

Want to pay for goods and services 24%
Receive their paycheck in crypto 27%
Regularly receive crypto transfers 31%

Concept

Aiming for the perfect B2B2C use case with a concept

As with our other products, we expected to generate a substantial part of revenue from our partners.

We started with a concept to measure demand and interest among our merchant partner base.

With the concept we aimed to sell a vision. How the product could look before there were any restrictions

Concept pitch materials and product concept visuals

Spend SDK

Defining MVP

We took our existing web platform as the MVP base, but still had to build a whole new product. Once live, it was good for partner integration via SDK.

MVP = Off-Ramp & Crypto nodes + Legal licenses + Debit card, integrated seamlessly

Converter view of the MVP experience
Send flow of the MVP experience

Development

Figuring out the details

Quite seasoned in crypto, we lacked experience in banking products. To achieve launch, we had to cut scope, adjust and iterate on the go.

Minding the scope, we cut the multiple cards feature to launch in a reasonable timeframe

Security. The card had to be accessible only through some form of 2FA, as required by the card provider. Since we were working on the web, I opted for passkey authentication with a passcode fallback.

Card reveal interaction

Top Up via Wallet Connect. Fast, simple, compatible with popular wallets

Transaction history. With limited purchase data from acquirers, we’ve moved to a simple and reliable approach.

Final purchase history state Initial purchase history state

Closing the card is not the end of the journey. There’s still a need to reach support or reference the history.

Closed card state Withdraw card state

Card actions. Kept to the essentials: details, limits, PIN, lock and reissue — the must-have set we couldn’t go without.

Final menu state Initial menu state

And putting everything together, the MVP looks like this:

High-level card flow diagram

Branding

Card Design

While development was underway, I explored card design concepts with the Brand team.

Card design explorations

The black card was the team’s favorite. Combined with Mercuryo’s star branding, it became the Mercuryo Spend Card.

Black Spend card design Black card visual with Apple Pay

We saw an opportunity to stand out with a pastel approach, so we also prepared a light version of the card design.

White Spend card design White card visual with Apple Pay

Card face designs sent to Mastercard. Meanwhile, we were preparing a couple of nice things in the UI

Execution

Launching the card product

We launched the card in our own ecosystem in September 2024. It took about a year from the first concept to the final launch.

Spend launch tweet

Ledger, our first major co-branded partner, launched in April 2025. Beyond integration and marketing, we had to figure out partner card issuance with Mastercard and compliance.

Ledger launch tweet
Ledger promo visual

Nova Wallet, our next co-branded card partner, launched a month later, as the two projects were running in parallel.

Nova launch tweet

Metrics

Milestone Results

By the end of 2025, across Mercuryo users and partners

10,000
Spend cards issued
€3.5m
Transaction volume processed

We consider this a success:

Launched in the highly regulated EU market
Integrated two co-branded card partners
Got real feedback: both issues and praise

Conclusion

What’s next?

First of all: more partners, more cards, more transactions.

Second: finally moving from digital-only cards to physical cards.

Delivery experience
Physical card concept

From idea to launch, almost everything changed. What got it launched was persistence and staying flexible: letting go of old decisions, accepting reality, and making the most of what we had.